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attmath.doc
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1995-02-13
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AttMath.itx
Type: Color, Reflect, Filter.
Overview:
=========
This Imagine 3.x texture modifies the color, reflect or filter values of
your object. Negative, multiplication and max/min clipping are supported.
At least a 68020 and an FPU are required. The integer version of Imagine is
not supported, sorry.
Usage:
======
All the parameters can be used and are applied in the order that they are
listed in the texture requester.
Parameters:
===========
Negate Color, Negate Reflection, Negate Transparency
----------------------------------------------------
These simply negate the color values for each type. Set to 1.0 to
enable each.
* Color, * Reflection, * Transparency
-------------------------------------
The values here are multiplied to the current values. Values above 255
and below 0 are not allowed via the Max/Min parameters below.
Max Color, Max Reflection, Max Transparency
Min Color, Min Reflection, Min Transparency
-------------------------------------------
These values set the maximum and minimum colors allowed on the object.
It is not recommended to use values less than zero, and using colors
over 255 may work strangely.
Notes:
======
Not much to say, a pretty simple texture. Useful for special effects
or to tweak an existing texture.
***************************************************
Ian M. Smith
Fido-Usenet: Ian.Smith@f564.n2601.z1.fidonet.org
***************************************************